Killing creatures with a weapon (in my case a To the planet, but despite their massive teeth, they don't seem to mind myĪfter a while my hunger meter drops, and the tutorial A species of squat black creatures is also indigenous Small lizard-like creatures attack on sight, as do a species of weird yellow snail monsters that have spiny SometimesĪfter building a few items, I start exploring the hilly landscapeĪnd come across a variety of animal species. To mining nine blocks at a time is a great deal speedier as well. After a while I create a pickaxe, which in addition Matter Manipulator can dig up to four blocks at a time, though it takes a whileĭepending on the material. Work bench, then collect some stones to make my first crude tools and weapons. Veteran of Minecraft and Terraria, I know the drill I use the logs to craft a Manipulator to fell one of the trees, which collapses into a pile of logs. The planet is blue, though ore-infused stone is a more familiar grey.įollowing the tutorial instructions, I use my Matter The surface of AVM II is covered in purple grass, and soaring green roottrees with bubbly magenta-colored leaves tower overhead. The name doesn'tĮxactly roll off the tongue, but it's unique to my game, and presumably notĮven the developer has seen its particular mix of flora, fauna, and procedurally Temperate forest world named Alpha Vaastolaan Minoris II. I use my ship's teleporter to beam down to the planet, a Up a few handy items including a Matter Manipulator, it's time to beam down to Going to get anywhere, however, I'll first need fuel for my ship. It's my job to stop the Miniknog and topple its despotic ruler, Big Ape. Now out of fuel and in orbit above an unknown planet, Scientific Progression (also known as MiniKnog), Littlefoot narrowly escapes death by hijacking an enemy ship. Starbound's art style is lighthearted, as is my character'sīackstory: As a member of a failed rebellion against the Apex's Ministry of After aĬouple of tries, the game suggests "Littleface." It seems accurate enough (myĪnd sounds like something a sentient monkey might be named, so I go with it. A few minutes of brainstormingĭoesn't come up with anything decent, so I click the randomize button. Implication, I give my character a red shirt under his commander jacket for aĪll that's left is a name. Pilot a spaceship, after all I think I've earned it. stance) the game describes as "proud" – I am a monkey that can I give him slicked back hair, a short beard, and a However: sentient space monkeys called the Apex.Īfter choosing my species, it's time to customize myĬharacter's appearance. None of these choices matter once I see the final species, Then there are the humans, whichĪre just boring old humans. Their cultural inspiration from feudal Japan. The Glitch are robots stuck in the middle ages, and the aquatic Hylotl draw Avians are birdlikeīeings whose culture is based on the Mayans, Florans are a tribal plant people, Impressive, as they all sport their own cultural style. Players begin Starbound by creating and customizing theirĬharacter from one of six playable species. While checking out the early-access beta, I chronicled my adventures in an ongoing journal, which you can read Game that expands on Terraria's 2D mining and crafting formula in exciting new ![]() Has been feverishly plugging away at Starbound, a procedurally generated sandbox ![]() Just don't tell Chucklefish Games that the small indie developer Video games, but creating a limitless universe of unique planets to explore isn'tĮxactly easy. Players have always dreamt of tackling the final frontier in
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